![]() Let’s start with the weak points: 60fps is out of the question and Rise of the Tomb Raider is aiming for the usual 30fps with limited frame-rate, typical on consoles. Rise of the Tomb Raider highlights many advantages and problems of developers struggling with Sony’s new hardware. ![]() Let’s see if Nixxes has managed to bring this experience back to the PlayStation 4 Pro version. ![]() There are even higher settings that take the graphics quality further. Like its predecessor, the game is well scalable thanks to the engine and basic elements, so the PC version with very high settings and textures is of excellent quality. In addition to the first party titles brought by Sony to the PlayStation Meeting last week, there was a game that showed the potential of PS4 Pro in the 4K field very well: it is Rise of the Tomb Raider, by Crystal Dynamics. ![]() Rise of the Tomb Raider compared on PS4 Pro and PC – article
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